Electric Bastionland: Carcass Court Row
Have a single weird street for Electric Bastionland that you can integrate into your next borough if you like
Carcass Court Row
- Endless rows of filing cabinets, containing all sorts of abandoned laws and rules.
- Since old laws of physics are burried here as well, one can walk equally well on the walls and the ceiling as on the floor.
- The ghosts of dead rules stalk this street. Granting everyone usefull information, who follows them for an entire day.
Treasure
- A glass of true golden ink (100£)
- A very strange silver tooth (75£)
- Poetry book written in binary tongue (200£)
Oddity:
The Looking Lighter:
If you light someones cigarette with this, you can look through their eyes, as long as they are smoking
Locations
Paragraph Orphanage
- Big, old villa, full of strangely pedantic kids
- Kids "play" court in the main hall
- Attic full of wet paper cocoons (pond of true golden ink in the center) Elements:
- Kids are infact lawyer larvae that hatch from the cocoons
- Freshly hatched kids feed on the the golden ink
- Two Nest-guards watch over the attic
Corpse of the Lawzard
- Skeleton of a giant, prehistoric, reptilian judge
- Unreadable rules are carved into the bones
- A pub is built into the skull (Lots of customers, strange jazz music) Elements:
- Mummified corpse in the rip cage (has the Looking Lighter)
- Drinking contest to win the silver tooth
- If you drink to much, CHA-Save or be switched with your prehistoric self.
The Clocktower
- Inside (covered with ticking clocks, some of one seem to be silently weeping)
- The top (You can see the entire borough from here)
- The lair (hidden beneath a hatch in the groundfloor) Elements:
- Staff secretly throws broken clocks through the hatch
- The low-crows "repair" broken clocks in the lair with the bones of the dead
- The poetry-book lies in the lair
The Cast
Exlawcists
STR 7, 4HP; d6 Pistol
- dressed in mourning attire
- Want to keep the dead laws in their graves. Impose a 75£ fine on everyone they see following a dead rule or law.
- Flee if they meet real resistence and try to find help from a stronger police force
Nest-guard
DEX 15, 6HP, Armour 1; d8 Mandibles
- Huge chimera between giant wasps and suit wearing humanoids
- Wants to either protect the nest or collect new law-papers to built cocoons
- Crit-Damage: Stings you with its Prohibitor. Each time you break the prohibition that you are infected with, you take d6 CHA-Damage
The Low-Crows (Detachment)
STR 15, CHA 18, 8HP; d10 Claws and Beaks or d6 CHA-Damage by terror-croaking
- Writhing, croaking mass of crow-like creatures.
- Want to collect fresh bones to repair machines with them in a weird way
- Crit-Damage: They cut off one of your limbs and take it to their lair.